package com.come4loves.game.module.skill.model;

import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;

public class SkillModel {
	private int id;
//	private List<String> targetPlayers = new ArrayList<String>();
	private Map<String,Integer> targets = new HashMap<String, Integer>();
//	private List<String> targetTyps = new ArrayList<String>();
//	private List<String> handLimit = new ArrayList<String>();
	private int race;
	private Map<String, Integer> condition = new LinkedHashMap<String, Integer>();
	private Map<String,String> effect = new LinkedHashMap<String, String>();
	public int getId() {
		return id;
	}
	
	public int getRace() {
		return race;
	}
	public Map<String, Integer> getTargets() {
		return targets;
	}
	public void setId(int id) {
		this.id = id;
	}
//	public void setTargetPlayers(List<String> targetPlayers) {
//		this.targetPlayers = targetPlayers;
//	}
//	public void setTargets(List<String> targets) {
//		this.targets = targets;
//	}
//	public void setTargetTyps(List<String> targetTyps) {
//		this.targetTyps = targetTyps;
//	}
//	public void setRace(int race) {
//		this.race = race;
//	}
//	
//	public List<String> getHandLimit() {
//		return handLimit;
//	}
//	public void setHandLimit(List<String> handLimit) {
//		this.handLimit = handLimit;
//	}
	public Map<String,String> getEffect() {
		return effect;
	}
	public void setEffect(Map<String,String> effect) {
		this.effect = effect;
	}
	
	public Map<String, Integer> getCondition() {
		return condition;
	}
	
	
}
